职业与工作方法hamberg.no编辑精选
15 分钟掌握 GTD:务实的 Getting Things Done 指南
GTD in 15 Minutes – A Pragmatic Guide to Getting Things Done
2014 — 2022,它一次次回到首页
黑点是上首页(≥ 50 分)的那次投稿,空心点是没冲上去的投稿,点越大分数越高。
导读
这是一个把 David Allen 的 GTD(Getting Things Done)方法压缩成 15 分钟可读完的实用指南:如何把脑子里所有悬而未决的事「捕获」到外部系统,理清下一步具体行动,按情境和优先级组织,并通过定期回顾保持系统可信。适合想快速了解 GTD 核心流程、不打算啃原书的人。
为什么经久不衰:GTD 的核心工作流十几年基本没变,这篇是最省时间的入门;而评论区保留的争议(对创造性工作是否适用、系统维护成本)反而让它在今天更值得一读。
HN 评论精选
提出 GTD 最常见的失败模式:清单膨胀、维护成本高、缺乏「开窍」的关键。
我以前试过两次 GTD,但每次都失败:最后得到一堆条理清晰却极其庞大的待办清单,里面还有随时间流逝变得无关的「可以做」事项,自己则被日常维护性杂事淹没。有人成功实践过吗?如果有,是什么技巧让它突然「通」了的?我也意识到可能只是我做错了,但我是按自己理解的捕获循环在做的。
beaconstudios查看英文原文
I've tried to implement GTD a couple of times before but I always fail when I end up with organised but huge lists of things to do, along with things that become irrelevant over time (time-contextual "could-do's") and getting snowed under by day-to-day maintenance chores. Has anyone had success implementing it, and if so, was there any trick or technique that helped it "click" for you? I also realise I might just be doing it wrong, but I was following the capture loop as I understood it.
批评 GTD 的三条隐含假设,认为它对创造性工作可能适得其反。
我用了很多年 GTD,最大问题是无法始终保持每周回顾、稳定地留在系统里——在 GTD 的世界里这非常糟糕。起初我以为是自己缺乏自律,现在认为主要是 GTD 并不适用于所有类型的任务、项目或职业。它假设:1)任务总能拆成更小的行动;2)一个下一步行动能一次做完;3)脑子里装着「事情」是不好的。对很多创造性工作这三条都不成立,甚至把想法留在脑子里是有用的。我大致发现 GTD 的有效性与任务所需的创造力成反比。
mercer查看英文原文
I used the GTD approach for many years, but one of the main problems was that I couldn't always maintain the weekly review and consistently stick with the system. And in GTD world, that's very bad. At first I thought this mainly had to do with my own lack of discipline, but now I think it's mainly because GTD just doesn't work for every kind of task, project, or occupation. The main problem, I think, is that GTD assumes: 1. that you can always cut up a task into smaller actions 2. that you can do a next action in one sitting, and 3. that having 'stuff' in your head is bad. I've found that for some things this applies, and in those cases one might use GTD. But for many other things these three items don't apply, and then GTD can actually be counter-productive. For example, a creative task might not be doable in one sitting, but it might also not be concrete enough to split up into smaller next actions. Furthermore, for a lot of creative stuff it might actually be very useful to have it 'hanging around' in your head as 'stuff'. Basically, I found that there's an inverse correlation between the effectiveness of GTD and the amount of creativity needed for a task. I've settled on Mark Forster's AutoFocus (Final Version) (as mentioned elsewhere here: https://news.ycombinator.com/item?id=8629066) for most of my current stuff, as it's more organic and more fitting to what I do now. If I were to have more managerial-type work I might switch back to GTD though. (and of course there are many principles from GTD that are useful to me even if I don't use the full system)
推荐更灵活、更少教条的子弹笔记,并强调纸笔的约束力和执行力。
和 GTD 类似,我用一种叫「子弹笔记」(Bullet Journaling)的方法,效果堪称改变人生。它比 GTD 更少条条框框,流程也更顺。我觉得很讽刺:作为技术 CTO,我一天有 80% 时间连着手机和电脑,也喜欢折腾效率工具,却仍没找到比纸笔更好的东西。我随身带一本口袋大小的 Moleskine,工作日就摊在桌上,我发现自己对这本笔记本的「尊重」超过 Asana、Todoist 等任何数字应用——大概因为那是我自己的笔迹。我早上花约 10 分钟翻笔记本,晚上再花 10 分钟为明天做计划。如果你想要比 GTD 更灵活的方案,强烈推荐。
bkanber查看英文原文
Similar to GTD, I use a technique called "Bullet Journaling" [1] and it's been transformative. It's less opinionated than GTD and I find it flows a bit more readily. I find it ironic that as a tech CTO I'm connected to my phone and computer probably 80% of my day and love playing with productivity and organizational tools -- yet I've still never found anything better than putting pen to paper! I keep a small pocket-sized moleskine in my back pocket with me, and it travels with me basically wherever I go. I leave it open on my desk during the work day, and I find I "respect" the notebook more than I respect Asana or Todoist or any other digital app. I guess it's because it's in my own handwriting. I spend about 10 minutes in the morning going through the notebook and another 10 in the evening looking forward to tomorrow. Strongly recommend this approach if you're looking for a slightly more flexible approach than GTD. [1] http://bulletjournal.com/
认为任何坚持使用的系统都有效,但 GTD 类系统对创造性产出的帮助并不明确。
GTD 确实有效,但几乎任何以近乎狂热的习惯去执行的系统都会有效。联系人和写东西这类日常工作效率很容易管理,很大程度只是把事情从脑子里倒出来,好让自己专注在更需要脑力的事上。但问题也在这:这类系统在创造力方面帮助不大。我相信它们可以用来提升创造性产出,只是路径并不清晰。我曾试图系统化地头脑风暴、产出可执行的想法,成效不佳,有时甚至感觉是在扼杀创造力。
agentgt查看英文原文
GTD does work but to be almost any system that is used with habit like fervor will work. General productivity of contacting people and writing up things is pretty easy to manage and in large part most of it is just getting it out of your head so that you can focus on other perhaps cerebral things. But that is the problem. Systems like these aren't at the surface terribly helpful with creativity. However I do believe they can be used to help boost creative output its not terrible clear how. I have tried to be systematic with brain storming and coming up with ideas to execute and its not been very successful. In some cases it even feels like it stifles creativity. Anyway I like James Clear's blog on this kind of stuff. He has some great ideas.
历次讨论
同类还值得读
用十年时间自学编程(1998)
Teach Yourself Programming in Ten Years (1998)
Peter Norvig 1998 年的经典文章,回应“21天/24小时学会编程”一类速成书,主张真正精通编程需要约十年持续、有意识的练习。
职业与工作方法上首页 11 次 · 2007–2025norvig.com编辑精选如何成为一名程序员:简短、全面而个人的总结
How to be a Programmer: A Short, Comprehensive, and Personal Summary
一篇广为流传的程序员成长指南,作者以个人经验系统总结了成为优秀程序员所需的各项技能——从调试、测试、沟通到团队协作与身心健康。
职业与工作方法上首页 6 次 · 2008–2015samizdat.mines.edu编辑精选不要自称程序员
Don't Call Yourself a Programmer
经典职业建议文章劝软件工程师不要把自己局限在“程序员”这个标签上,而要从公司业务角度说明自己创造的价值;文中讨论了成本中心与利润中心、头衔、求职与职业选择,也顺带批评了学术界的价…
职业与工作方法上首页 5 次 · 2011–2021kalzumeus.com编辑精选创作者的日程与经理的日程
Maker's Schedule, Manager's Schedule (2009)
Paul Graham 在这篇文章里把时间表分成两类:管理者的日程以小时为单位,会议可以填满一天;创作者(程序员、写作者等)的日程则以半天为单位,需要长时间不被打断的连续块。
职业与工作方法上首页 5 次 · 2009–2021paulgraham.com编辑精选为什么程序员的薪酬不与生产力成正比
Why programmers are not paid in proportion to their productivity
讨论为什么程序员的薪酬往往不随其生产力成比例增长:生产力难以客观量化,薪酬更多受组织预算、岗位定价和个人议价能力影响。
职业与工作方法上首页 5 次 · 2009–2022johndcook.com