HackerURLs

一次又一次被重新发现的经典。

同一个链接,相隔一年以上,一次又一次被人重新发现、再次冲上 Hacker News 首页。能经受住这种时间检验的,大多是值得一读再读的文章。每篇附中文标题,讨论最热的那些再加上中文导读和高赞评论翻译。

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  • 4,700+篇经过时间检验的经典

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上首页次数最多、而且有中文导读的 30 篇。时间轴上每个黑点是一次上首页,空心点是一次没冲上去的投稿。

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经典库

按第一次上首页的年份分布,点柱子筛选。

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    这些经典是怎么挑出来的

    1. 01

      合并同一个链接

      读取 Hacker News 自 2006 年以来的全部链接投稿,把 http/https、www、跟踪参数等写法不同的同一篇文章合并成一条。

    2. 02

      只留经得起时间的

      同一链接至少两次拿到 50 分以上(约等于上首页),而且两次相隔一年以上;再由 AI 剔除状态页、产品首页和新闻事件。

    3. 03

      写导读、译评论

      上首页次数最多的 2,000 篇配上中文导读、"为什么经久不衰",并精选翻译 HN 高赞评论。导读由 AI 生成,可能有误。

    职业与工作方法bookofhook.blogspot.com

    聪明人的效率陷阱

    Smart Guy Productivity Pitfalls (2013)

    2次上首页
    5年跨度
    621累计得分
    143条评论

    2013 — 2018,它一次次回到首页

    黑点是上首页(≥ 50 分)的那次投稿,空心点是没冲上去的投稿,点越大分数越高。

    导读

    这篇文章讨论聪明、能力强的工程师常见的生产力陷阱:容易自满、把时间花在看似忙碌或回避枯燥工作上,并借 John Carmack 等例子谈专注与时间追踪。作者主张正视工作中“磨”的部分,别让聪明本身变成效率陷阱。

    为什么经久不衰:它把高能力者常见的自欺和拖延讲得具体,多年后评论区仍在争论“优化个人产出还是改进系统”,因此今天仍值得读。

    关键词 生产力程序员时间管理拖延

    HN 评论精选

    反对只优化个人编码产出,主张花时间社交和改系统。

    我完全不同意文章的战术建议(尽管意图很好)。如果能回到刚入行时,我会告诉自己:每天至少留20%时间不写代码,而是思考、与人交流/社交。不要优化个人产出;改进系统比多执行25%更能帮助系统。而除非你学会社交礼仪、说行话、保持好心情、显得有耐心、不计算这些互动“浪费”的秒数,否则你无法改进系统。

    alexandercrohde查看英文原文

    I could not disagree more with this article's tactical advice (though the intention is great). If I could go back in time and tell myself anything when I first got into engineering it would be "Be sure to take at least 20% of your day to not code, but rather to think about / engage with / socialize with others. Do not optimize for personal output, you will help the system most by improving the system rather than executing 25% more. And you can't improve the system unless you learn the social graces, speak the lingo, are in a good mood, appear patient, and aren't counting all the seconds that are 'wasted' by these interactions"

    生产力选择应回到人生目标与权衡,而非盲目追求更多产出。

    很多事取决于你想要什么生活。以我经验,一个相当聪明有经验的软件工程师若明智选择投入方向,不需太多努力就能过大多数人羡慕的生活,获得认可并自我感觉良好。但总有种不安:你本可做更多。文章谈的就是这个。重要的是看清权衡,有意识地决定人生目标。Carmack 很厉害,但没多少人认真想过成为 Carmack 而不是自己会怎样。当然,关键是尽量多收益少代价。

    trevyn查看英文原文

    I think a lot of this comes down to what you want in life. In my experience, if you’re a reasonably intelligent and experienced software engineer, and make some smart choices about where to focus your effort, you don’t need to put in much of that effort to live what most people would consider an enviable life. So you do that, become envied, get the validation, and feel generally pretty good about yourself. But there is this nagging sensation that you could do more. And it’s true, and that’s what this article talks about. And underlying that, I think it’s important to look at the tradeoffs, and make a conscious decision about your life goals. As awesome as Carmack is, I’ll bet not many have sat down and thought about what it would be like to be Carmack and not themselves. Of course, the magic is figuring out how to get as many of the benefits with as few of the drawbacks.

    对烂代码的厌恶是拖延的重要来源。

    我常发现自己拖延于要写自己感到羞耻的代码时。从零写新东西很有趣,难或有挑战也很有动力,能长时间专注。但如果任务是把明知很烂的代码硬塞进项目,那我就会拖很久。

    d--b查看英文原文

    I often find myself slacking when I have to write code I am ashamed of. Writing new stuff from scratch is fun, I have zero problem being motivated to code things that are hard or challenging. And I can keep focusing for a long time. However, if my task is to shoehorn some code that I know to be crap into my project for x or y reason, oh boy, then I can drag my feet for a looooooooong time.

    对 Carmack 时间追踪例子有另一种解读,未必是把上厕所当摸鱼。

    我清楚记得他说“所以如果我去上厕所,我会暂停播放器”。认为上厕所≈摸鱼很硬核。可能是说话者被误解了。作者从“把非工作时间算作不 productive”的角度看,但 Carmack 可能只是追踪主动编程时间,不介意偶尔中断清空头脑。换个角度,语气就从“无情砍掉不 productive 时间”变成“追踪工作时生产力以发现趋势”。

    kbenson查看英文原文

    I distinctly remember him saying "So if I get up to go to the bathroom, I pause the player". You know what's pretty hardcore? Thinking that going to the bathroom is essentially the same as fucking off. This seems like it might be one of those times when the person doing the speaking is being interpreted to say something he didn't mean to say. The author seems to be coming from the direction of "count the time you weren't working as unproductive time in the day", while it's unclear from Carmack's statements (the subset referenced in the article, at least) whether he was considering that at all. For an alternative perspective, consider that Carmack might have tracked the time he actively spent programming, and used that to measure commits or lines written/changed over time. He may not have minded the occasional interruption to clear his mind and reset. This changes the tone considerably, from one of "ruthlessly cut out 'unproductive' time" to something like "track your productivity when you're working to spot trends", and all it takes is looking at the situation from the other direction.

    历次讨论

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      Maker's Schedule, Manager's Schedule (2009)

      Paul Graham 在这篇文章里把时间表分成两类:管理者的日程以小时为单位,会议可以填满一天;创作者(程序员、写作者等)的日程则以半天为单位,需要长时间不被打断的连续块。

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      Why programmers are not paid in proportion to their productivity

      讨论为什么程序员的薪酬往往不随其生产力成比例增长:生产力难以客观量化,薪酬更多受组织预算、岗位定价和个人议价能力影响。

      职业与工作方法上首页 5 次 · 2009–2022johndcook.com

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